CHAMP.MK

Engineer

Contributing to progress one commit at a time.

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Hi, my name is Champ-Pacifique Mukiza. I’m here to, hopefully, help humanity make some of the major strides that will revolutionize the world and the way we live in it. Building is just one way I choose to do that, and honestly, I just love to build.

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Selected work

Amazon Leo

SDE intern · Bellevue, WA · 2026 – present

I’m building software for my team here, developing tools that contribute directly to our goal of bringing internet access to every corner of Earth. Leo is Amazon’s low-Earth-orbit satellite broadband constellation.

ModForge

Solo project · 2026 · live on npm

ModForge is a deterministic engine for migrating Minecraft mods between game versions. I got tired of tools that guess, so I built one that doesn’t: it reads every class straight from the jar and checks each mapping against the real target, then tells you exactly how sure it is, grading each result EXACT, CANDIDATE, or UNRESOLVED. It’s published on npm and ships an MCP server, so AI agents can ask for verified mappings instead of making them up.

Converge

1st place, SwanHacks · 2026

Converge is a lecture platform for students that classrooms leave behind. It captions lectures live in under 300 milliseconds, reads ASL fingerspelling straight from the webcam, and turns everything that’s said into notes, flashcards, and quizzes. We took first place at SwanHacks.

Principal Financial Group

Contract AI engineer · 2024

I built a multi-agent RAG pipeline that automated a slow, manual legal-documentation process, running on AWS Lambda, Llama 3, and Flask. The first working version cost twelve dollars of cloud to run. I was seventeen.

ANNIE · Fermilab

Software & technical intern, Iowa State · 2024

I worked on ANNIE, a neutrino detection experiment at Fermilab, writing simulations and building experiments. When documentation for a broken coincidence machine could not be found, I built a custom one.

NASA App Development Challenge

National winner · 2024

My team won the NASA App Development Challenge with a lunar-mission simulation we built in Unity, and presented it at NASA’s Johnson Space Center. We received the inaugural Pay It Forward Award, and the work was covered by NPR and Scholastic.